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Bencsik Zsombor

Audio Designer
Zsombor Bencsik is a Unreal Engine audio enthusiast with a passion for high-quality sound design and technical implementation, exploring advanced systems that bring interactivity and immersion to life. He worked on Zero Caliber, a VR shooter where he focused on enhancing immersion and impact through unique audio solutions for VR. He contributed to multiple room-scale VR arcade games, each presenting its own challenges. He also worked on Gambit VR, a story-driven shooter with a strong emphasis on narration, music, and characters. Currently, he is working on an unannounced large-scale VR project, where he pushes VR sound and Unreal's native audio engine to its limits.
    TBA

    1 A Game Dev Day 2025 előadásai

    Great Audio in Unreal Engine