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Kovács Dominik

Software Developer
Dominik went from being a passionate gamer to a modder, reverse engineer, and eventually a professional game developer. A hardcore PC gamer for three decades, he still spends a lot of time playing competitive titles and unique indie games. As a game engine developer, he has worked on PC ports of Japanese fighting games like Guilty Gear Xrd Rev 2, implemented multiplayer systems, optimized game engines, and most recently contributed to the Cyberpunk 2077 port for Nintendo Switch 2. He’s interested in all aspects of game development, from technical implementation to design, and often works on hobby projects exploring different areas of the craft.
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